![]() ![]() Adjust the Brush Size and Z Intensity to a logical size, and alternate the cavities as shown. Now, with Zsub mode active, start sculpting the seed's cavities as shown. ![]() In the Brush Menu, select the Standard Brush, with Alpha 35 and the Drag Dot stroke configured. Turn on Radial mode (R) for the Z-axis as shown, and set the value of the RadialCount field to 18. Now go to the Transform Menu and activate Symmetry, by clicking on the Activate Symmetry button. Increase the resolution of the mesh by pressing Control+D, divide it in until you have 4 subdivisions levels. ![]() Now go to the Deformation Submenu under the Tool Menu, and adjust the Perspective slider as shown, to a quantity of 100 on the Z-axis. Select the Sphere 3D from the Tools Menu, and convert it into a Polymesh by clicking on the Make Polymesh button. The following assets were used during the production of this tutorial. You'll then learn how to export the completed character to Keyshot, and bring him to life with textures and materials.Īfter completing the project here on Cgtuts+, head over to Psdtuts+ to learn how to create a print ad using this character and Photoshop in:Ĭreate a Delicious Print Ad Using Photo Manipulation Techniques in Photoshop. Topics include modeling with Shadowbox, using radial symmetry to sculpt and position objects, working with subtools, posing with the Transpose tool, retopologizing meshes with Qremesher, as well as working with various brush types and masking techniques in ZBrush. In this tutorial you'll learn how to sculpt a stylized strawberry character from scratch using ZBrush and how to render with Keyshot.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |